Colony Flow Level 1004 Answer Key, Walkthrough & Solution
Level 1004 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 1004: the board shown in the Level 1004 video
Opening move: Clear the dark outer border and reach the key on the right side. Final move: Remove the final scattered fragments around the edges.
Board identity
the board shown in the Level 1004 video
Use the Level 1004 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1004 video
Verified move 1
Clear the dark outer border and reach the key on the right side
Verified move 2
Strip away the lower shirt and face outlines to widen the main path
Verified move 3
Unleash the high capacity red and pink blocks into the hat
Verified move 4
Manage the first set of connected red boxes in your tray
Verified move 5
Clear the second set of connected boxes to hollow out the hat completely
Verified move 6
Clear the left side green accents and the remaining shirt
Verified move 7
Clear the top hat brim with the yellow and orange blocks
Verified move 8
Remove the final scattered fragments around the edges
Sources reviewed: primary level guide.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1004 paints Ice Cream with 132 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.
- Brown: 54 tiles โ cubes of 37, 17
- Dark: 52 tiles โ cubes of 52
- Navy: 20 tiles โ cubes of 20
- Black: 6 tiles โ cubes of 6
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Brown 17 cube.
- Send the Brown 37 cube. Only ~17 of its 37 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 52 cube. Only ~15 of its 52 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 20 cube. Only ~18 of its 20 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 6 cube. Only ~5 of its 6 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
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