Colony Flow Level 167 Answer Key, Walkthrough & Solution

Easy

Level 167 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 167: green coiled snake on an orange field

Opening move: Clear the outer background edges first to open initial paths. Final move: Remove the final background pieces to finish the board.

greenlight blueorangepurpleyellowwhite

Board identity

green coiled snake on an orange field

The recorded palette is green, light blue, orange, purple, yellow, white. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the green coiled snake on an orange field

  1. Clear the outer background edges first to open initial paths

  2. Maneuver the first set of Connected Boxes into the active slots

  3. Attack the dense lower green coil of the snake body

  4. Bring up the vertical connected blocks to feed the upper edges

  5. Clear the middle light blue sections to open the upper paths

  6. Navigate a nearly full waiting slot tray without panicking

  7. Clear the complex upper snake head piece by piece

  8. Remove the final background pieces to finish the board

Second-source check

Opening and finish confirmed separately

Opening: Clear the outer background edges first to open initial paths. Finish: Remove the final background pieces to finish the board. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 167 Screenshot
Colony Flow Level 167: green coiled snake on an orange field reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 167 paints Apple with 196 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Jade: 116 tiles → cubes of 46, 36, 34
  • Purple: 55 tiles → cubes of 55
  • Lime: 16 tiles → cubes of 16
  • White: 9 tiles → cubes of 9

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

White 9

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Purple 55 cube. Only ~40 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Jade 34 cube. Only ~31 of its 34 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Jade 46 cube. Only ~28 of its 46 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Jade 36 cube. Only ~18 of its 36 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Lime 16 cube. Only ~10 of its 16 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the White 9 cube. Only ~8 of its 9 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

All Level Walkthroughs

🐜 Colony Flow
Jump to level
Levels 1-10