Colony Flow Level 312 Answer Key, Walkthrough & Solution

Easy

Level 312 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 312: Australian flag with white southern stars

Opening move: Clear the outer blue edges to create shorter travel paths. Final move: Send the last blocks to finish the board.

bluewhitered

Board identity

Australian flag with white southern stars

The recorded palette is blue, white, red. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the Australian flag with white southern stars

  1. Clear the outer blue edges to create shorter travel paths

  2. Feed the Hungry Door with an early white block

  3. Manage the linked red blocks to prevent tray blockage

  4. Finish unlocking the Hungry Door

  5. Send red ants into the newly revealed section

  6. Alternate blue and white blocks to clear the remaining stars

  7. Clear the final upper border sections

  8. Send the last blocks to finish the board

Second-source check

Opening and finish confirmed separately

Opening: Clear the outer blue edges to create shorter travel paths. Finish: Send the last blocks to finish the board. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 312 Screenshot
Colony Flow Level 312: Australian flag with white southern stars reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 312 paints Gift with 236 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Indigo: 130 tiles → cubes of 46, 43, 41
  • Pink: 42 tiles → cubes of 42
  • Navy: 38 tiles → cubes of 25, 13
  • Blue: 26 tiles → cubes of 26

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Indigo 41

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Indigo 41 cube. Only ~31 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Indigo 43 cube. Only ~27 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Pink 42 cube. Only ~22 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Indigo 46 cube. Only ~24 of its 46 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Navy 25 cube.
  6. Send the Blue 26 cube. Only ~16 of its 26 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Navy 13 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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