Colony Flow Level 1074 Answer Key, Walkthrough & Solution
Level 1074 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 1074: the board shown in the Level 1074 video
Opening move: Open the bottom edge by clearing the green grass layer. Final move: Remove the final scattered background tiles to win.
Board identity
the board shown in the Level 1074 video
Use the Level 1074 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1074 video
Verified move 1
Open the bottom edge by clearing the green grass layer
Verified move 2
Clear the pink blossoms along the outer right edge
Verified move 3
Access the white details on the front of the fox
Verified move 4
Clear the large orange body of the sitting fox
Verified move 5
Tackle the yellow details and remaining lower left grass patches
Verified move 6
Dismantle the brown tree trunk and heavy branches
Verified move 7
Remove the final scattered background tiles to win
Sources reviewed: primary level guide.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1074 paints Butterfly with 194 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Sand: 90 tiles → cubes of 55, 35
- Jade: 72 tiles → cubes of 37, 35
- Orange: 22 tiles → cubes of 22
- Navy: 10 tiles → cubes of 10
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Jade 37
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Sand 35 cube. Only ~26 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Sand 55 cube. Only ~22 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 10 cube.
- Send the Jade 37 cube. Only ~30 of its 37 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Jade 35 cube. Only ~26 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Orange 22 cube.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
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