Colony Flow Level 242 Answer Key, Walkthrough & Solution

Easy

Level 242 Video Walkthrough

Watch how to clear level 242 without boosters. Want to practice first? Play Colony Flow free in your browser โ†—

๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 242 paints Melon Pop with 191 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Coral: 126 tiles โ†’ cubes of 53, 49, 24
  • Indigo: 30 tiles โ†’ cubes of 26, 4
  • Navy: 20 tiles โ†’ cubes of 20
  • White: 15 tiles โ†’ cubes of 15

โš ๏ธ 1 hidden โ€œ?โ€ cube in the tray.

Spoiler: what they hide

Navy 20

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ€œ?โ€ cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Coral 24 cube.
  2. Send the Indigo 4 cube.
  3. Send the Coral 49 cube. Only ~26 of its 49 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Indigo 26 cube. Only ~18 of its 26 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Coral 53 cube. Only ~23 of its 53 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Navy 20 cube. Only ~14 of its 20 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the White 15 cube. Only ~10 of its 15 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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