Colony Flow Level 223 Answer Key, Walkthrough & Solution
Level 223 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 223: red deer standing among snowy birch trees
Opening move: Open the bottom paths and clear the first stars. Final move: Complete the picture and finish the level.
Board identity
red deer standing among snowy birch trees
The recorded palette is red, white, blue, brown, yellow. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the red deer standing among snowy birch trees
Open the bottom paths and clear the first stars
Manage the Hidden Box and the first Connected Boxes
Clear the red body of the deer
Clear the white winter trees
Tackle the brown antlers and legs
Clear the deep sky and final snow patches
Manage the final dangerous cluster of blocks
Complete the picture and finish the level
Second-source check
Opening and finish confirmed separately
Opening: Open the bottom paths and clear the first stars. Finish: Complete the picture and finish the level. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 223 paints Pizza with 248 tiles across 4 colors, split into 9 cubes in the tray. You have 5 waiting slots and two nest holes.
- Purple: 130 tiles → cubes of 49, 45, 22, 14
- White: 92 tiles → cubes of 51, 22, 19
- Aqua: 23 tiles → cubes of 23
- Red: 3 tiles → cubes of 3
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Aqua 23
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the White 22 cube.
- Send the White 19 cube.
- Send the Purple 14 cube.
- Send the White 51 cube. Only ~29 of its 51 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 22 cube.
- Send the Purple 49 cube. Only ~32 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 3 cube.
- Send the Purple 45 cube. Only ~22 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Aqua 23 cube. Only ~20 of its 23 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.