Colony Flow Level 87 Answer Key, Walkthrough & Solution
Level 87 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 87: portrait with cyan background and red yellow cap
Opening move: Clear the vast cyan background to expose the character. Final move: Remove the scattered remnant tiles and empty the board.
Board identity
portrait with cyan background and red yellow cap
The recorded palette is cyan, black, white, orange, red, yellow. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the portrait with cyan background and red yellow cap
Clear the vast cyan background to expose the character
Break the black outline to open new entry paths
Clear the yellow crown details and orange cheeks
Flood the board with white ants to erase the face
Dismantle the red crown and the bottom treasure
Clear the brown body to finish the lower half
Remove the scattered remnant tiles and empty the board
Second-source check
Opening and finish confirmed separately
Opening: Clear the vast cyan background to expose the character. Finish: Remove the scattered remnant tiles and empty the board. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 87 paints Crown with 190 tiles across 4 colors, split into 8 cubes in the tray. You have 5 waiting slots and two nest holes.
- Purple: 99 tiles → cubes of 48, 39, 12
- White: 80 tiles → cubes of 39, 32, 9
- Black: 6 tiles → cubes of 6
- Magenta: 5 tiles → cubes of 5
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
White 9
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Purple 48 cube.
- Send the Purple 39 cube.
- Send the White 9 cube.
- Send the White 32 cube.
- Send the Magenta 5 cube.
- Send the White 39 cube. Only ~29 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 12 cube.
- Send the Black 6 cube.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.