Colony Flow Level 85 Answer Key, Walkthrough & Solution
Level 85 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 85: sleeping white and orange cat on red cushion
Opening move: Clear the large background and the bottom cushion to open the board. Final move: Clear the final white and peach tiles to finish the level.
Board identity
sleeping white and orange cat on red cushion
The recorded palette is light yellow, red, dark red, white, orange, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the sleeping white and orange cat on red cushion
Clear the large background and the bottom cushion to open the board
Introduce the white blocks to begin clearing the main cat body
Manage the connected blocks and start the deep shading elements
Collect the keys to unlock the tray blocks for the inner details
Remove the fine outlines and the isolated shadowed areas
Clear the final white and peach tiles to finish the level
Second-source check
Opening and finish confirmed separately
Opening: Clear the large background and the bottom cushion to open the board. Finish: Clear the final white and peach tiles to finish the level. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 85 paints Rainbow with 388 tiles across 5 colors, split into 13 cubes in the tray. You have 5 waiting slots and two nest holes.
- Sand: 102 tiles → cubes of 37, 27, 19, 19
- Indigo: 86 tiles → cubes of 52, 34
- Jade: 74 tiles → cubes of 49, 25
- Lime: 66 tiles → cubes of 34, 26, 6
- Dark: 60 tiles → cubes of 41, 19
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Dark 19, Dark 41
🔒 1 locked cube — free the cube above them before they can be picked.
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Lime 26 cube.
- Send the Dark 19 cube.
- Send the Sand 19 cube.
- Send the Lime 6 cube.
- Send the Lime 34 cube. Only ~24 of its 34 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Jade 25 cube.
- Send the Jade 49 cube. Only ~28 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Sand 37 cube.
- Send the Sand 19 cube.
- Send the Sand 27 cube. Only ~22 of its 27 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 34 cube.
- Send the Indigo 52 cube. Only ~28 of its 52 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 41 cube. Only ~35 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.