Colony Flow Level 572 Answer Key, Walkthrough & Solution
Level 572 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 572: pink pig sleeping with a red bow
Opening move: Clear the chocolate obstacle and the lower blue background to create open space. Final move: Match the final blocks to the scattered remaining colors to win the level.
Board identity
pink pig sleeping with a red bow
The recorded palette is pink, red, cream, purple, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the pink pig sleeping with a red bow
Clear the chocolate obstacle and the lower blue background to create open space
Send pink and peach blocks to start eating the lower body of the blobfish
Move the connected boxes to feed the right fin and the eye simultaneously
Send a massive wave of blue ants to chip away at the huge hungry door
Clear the right side of the blue background and finish the main peach body
Break the hungry door completely to unlock the final section of the puzzle
Match the final blocks to the scattered remaining colors to win the level
Second-source check
Opening and finish confirmed separately
Opening: Clear the chocolate obstacle and the lower blue background to create open space. Finish: Match the final blocks to the scattered remaining colors to win the level. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 572 paints Melon Pop with 191 tiles across 4 colors, split into 8 cubes in the tray. You have 5 waiting slots and two nest holes.
- Dark: 126 tiles → cubes of 50, 35, 21, 20
- Yellow: 30 tiles → cubes of 23, 7
- Brown: 20 tiles → cubes of 20
- White: 15 tiles → cubes of 15
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Brown 20
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Dark 21 cube.
- Send the Dark 20 cube.
- Send the Yellow 7 cube.
- Send the Dark 35 cube. Only ~27 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Yellow 23 cube. Only ~15 of its 23 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 50 cube. Only ~20 of its 50 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Brown 20 cube. Only ~14 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the White 15 cube. Only ~10 of its 15 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.