Colony Flow Level 1020 Answer Key, Walkthrough & Solution
Level 1020 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 1020: the board shown in the Level 1020 video
Opening move: Send yellow and orange ants to eat the left dog. Final move: Remove the final scattered pixels to win.
Board identity
the board shown in the Level 1020 video
Use the Level 1020 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1020 video
Verified move 1
Send yellow and orange ants to eat the left dog
Verified move 2
Open the right side using white and cyan blocks
Verified move 3
Dismantle the red seesaw with magenta blocks
Verified move 4
Attack the massive chocolate block at the top
Verified move 5
Clear the remaining cyan sky
Verified move 6
Eliminate the green grass at the bottom
Verified move 7
Remove the final scattered pixels to win
Sources reviewed: primary level guide.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1020 paints Rainbow with 388 tiles across 5 colors, split into 14 cubes in the tray. You have 5 waiting slots and two nest holes.
- Lime: 102 tiles → cubes of 55, 24, 23
- Purple: 86 tiles → cubes of 36, 29, 21
- Yellow: 74 tiles → cubes of 44, 20, 10
- Sand: 66 tiles → cubes of 33, 26, 7
- Cyan: 60 tiles → cubes of 47, 13
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Cyan 47, Cyan 13
🔒 1 locked cube — free the cube above them before they can be picked.
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Sand 26 cube.
- Send the Cyan 13 cube.
- Send the Yellow 10 cube.
- Send the Lime 24 cube.
- Send the Sand 7 cube.
- Send the Sand 33 cube. Only ~23 of its 33 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Yellow 20 cube.
- Send the Yellow 44 cube. Only ~24 of its 44 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Lime 23 cube.
- Send the Lime 55 cube. Only ~35 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 29 cube.
- Send the Purple 21 cube.
- Send the Purple 36 cube. Only ~29 of its 36 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 47 cube. Only ~40 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
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