Colony Flow Level 419 Answer Key, Walkthrough & Solution
Level 419 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 419: white snowman beneath a flying bird
Opening move: Open the outer dark blue sky background. Final move: Finish off the final white head tiles.
Board identity
white snowman beneath a flying bird
The recorded palette is white, blue, orange, purple, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the white snowman beneath a flying bird
Open the outer dark blue sky background
Clear the bottom white snow ground layer
Manage the early hidden boxes carefully
Select the black connected boxes strategically
Reduce the main white snowman body mass
Clear the remaining dark blue top corners
Clear the black buttons and coal eyes
Move the orange block for the carrot nose
Finish off the final white head tiles
Second-source check
Opening and finish confirmed separately
Opening: Open the outer dark blue sky background. Finish: Finish off the final white head tiles. Its 9board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 419 paints Cactus with 106 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Magenta: 56 tiles โ cubes of 29, 20, 7
- Coral: 24 tiles โ cubes of 24
- Cream: 18 tiles โ cubes of 18
- Purple: 8 tiles โ cubes of 8
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Coral 24
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Magenta 29 cube.
- Send the Magenta 20 cube.
- Send the Magenta 7 cube.
- Send the Coral 24 cube. Only ~12 of its 24 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cream 18 cube.
- Send the Purple 8 cube. Only ~6 of its 8 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.