Colony Flow Level 271 Answer Key, Walkthrough & Solution
Level 271 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 271: white cat-shaped radio with pink speakers
Opening move: Send brown blocks to reduce the massive right side wall. Final move: Queue your last blocks to wipe the board completely clean.
Board identity
white cat-shaped radio with pink speakers
The recorded palette is white, pink, red, blue, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the white cat-shaped radio with pink speakers
Send brown blocks to reduce the massive right side wall
Route pink ants to the left background area
Queue light blue blocks to eat the table area
Send white ants to consume the main cat shape
Send black blocks to remove the borders and face
Clear the remaining pink tiles at the top
Queue the keys to open the locked pink box
Send red and yellow ants to finish the bottom section
Queue your last blocks to wipe the board completely clean
Second-source check
Opening and finish confirmed separately
Opening: Send brown blocks to reduce the massive right side wall. Finish: Queue your last blocks to wipe the board completely clean. Its 9board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 271 paints Fish with 146 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Forest: 84 tiles → cubes of 49, 32, 3
- Indigo: 48 tiles → cubes of 48
- Violet: 7 tiles → cubes of 7
- Pink: 7 tiles → cubes of 7
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Pink 7
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Forest 3 cube.
- Send the Forest 49 cube. Only ~23 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 48 cube. Only ~24 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 32 cube. Only ~15 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Violet 7 cube.
- Send the Pink 7 cube. Only ~6 of its 7 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.