Colony Flow Level 12 Answer Key, Walkthrough & Solution
Level 12 Video Walkthrough
Watch how to clear level 12 without boosters. Want to practice first? Play Colony Flow free in your browser โ
๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 12 paints House with 144 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and one nest hole.
- Yellow: 70 tiles โ cubes of 24, 24, 16, 6
- Red: 42 tiles โ cubes of 22, 14, 6
- Green: 18 tiles โ cubes of 18
- Cyan: 8 tiles โ cubes of 8
- Brown: 6 tiles โ cubes of 6
๐ 1 locked cube โ free the cube above them before they can be picked.
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Green 18 cube.
- Send the Yellow 16 cube.
- Send the Red 6 cube.
- Send the Yellow 6 cube.
- Send the Yellow 24 cube. Only ~16 of its 24 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 14 cube.
- Send the Red 22 cube. Only ~12 of its 22 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Yellow 24 cube. Only ~13 of its 24 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 8 cube.
- Send the Brown 6 cube.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.