Colony Flow Level 207 Answer Key, Walkthrough & Solution

Easy

Level 207 Video Walkthrough

Watch how to clear level 207 without boosters. Want to practice first? Play Colony Flow free in your browser ↗

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 207 paints House with 276 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Yellow: 100 tiles → cubes of 39, 27, 26, 8
  • Pink: 78 tiles → cubes of 40, 38
  • Orange: 60 tiles → cubes of 41, 19
  • Indigo: 20 tiles → cubes of 20
  • Navy: 18 tiles → cubes of 18

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Orange 19

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Orange 19 cube.
  2. Send the Yellow 8 cube.
  3. Send the Orange 41 cube. Only ~35 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Pink 38 cube. Only ~24 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Yellow 39 cube. Only ~24 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Yellow 26 cube. Only ~16 of its 26 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Pink 40 cube. Only ~12 of its 40 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Yellow 27 cube. Only ~18 of its 27 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Navy 18 cube. Only ~16 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Indigo 20 cube. Only ~14 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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