Colony Flow Level 134 Answer Key, Walkthrough & Solution

Easy

Level 134 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 134: hamster with leaf umbrella and strawberry

Opening move: Open the outer light blue background to get the ants moving. Final move: Remove the absolute final edges of the light blue sky.

light bluegreenorangewhitedark grayreddark redyellow

Board identity

hamster with leaf umbrella and strawberry

The recorded palette is light blue, green, orange, white, dark gray, red, dark red, yellow. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the hamster with leaf umbrella and strawberry

  1. Open the outer light blue background to get the ants moving

  2. Attack the green leaf canopy and the dark grey hamster outline

  3. Clear the bright orange hamster fur as the outline disappears

  4. Bring in the red blocks to dissolve the main body of the strawberry

  5. Manage the connected dark red boxes to clear the fruit shadow

  6. Flood the board with ants to clear the white hamster belly

  7. Peel away the final stubborn green leaf tiles

  8. Remove the absolute final edges of the light blue sky

Second-source check

Opening and finish confirmed separately

Opening: Open the outer light blue background to get the ants moving. Finish: Remove the absolute final edges of the light blue sky. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 134 Screenshot
Colony Flow Level 134: hamster with leaf umbrella and strawberry reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 134 paints Apple with 196 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Orange: 116 tiles → cubes of 51, 36, 29
  • Black: 55 tiles → cubes of 39, 16
  • Teal: 16 tiles → cubes of 16
  • White: 9 tiles → cubes of 9

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

White 9

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Black 39 cube.
  2. Send the Black 16 cube.
  3. Send the Orange 29 cube.
  4. Send the Orange 51 cube. Only ~29 of its 51 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Orange 36 cube. Only ~19 of its 36 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Teal 16 cube. Only ~10 of its 16 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the White 9 cube. Only ~8 of its 9 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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