Colony Flow Level 262 Answer Key, Walkthrough & Solution
Level 262 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 262: blue long-eared creature beneath floating hearts
Opening move: Clear the outer white border completely. Final move: Mop up the leftover pixels.
Board identity
blue long-eared creature beneath floating hearts
The recorded palette is blue, pink, red, white, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the blue long-eared creature beneath floating hearts
Clear the outer white border completely
Open the dark blue character outline
Send red ants to the hearts and the big box
Dissolve the light blue body tiles
Clear the pink ear sections
Unlock the final hidden boxes in the tray
Mop up the leftover pixels
Second-source check
Opening and finish confirmed separately
Opening: Clear the outer white border completely. Finish: Mop up the leftover pixels. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 262 paints Sun with 484 tiles across 4 colors, split into 14 cubes in the tray. You have 5 waiting slots and two nest holes.
- Purple: 360 tiles → cubes of 51, 49, 48, 47, 44, 37, 34, 24, 23, 3
- Black: 70 tiles → cubes of 40, 30
- Violet: 48 tiles → cubes of 48
- Cyan: 6 tiles → cubes of 6
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Black 30, Cyan 6
🔒 1 locked cube — free the cube above them before they can be picked.
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Purple 51 cube.
- Send the Purple 49 cube.
- Send the Purple 48 cube.
- Send the Purple 44 cube.
- Send the Purple 34 cube.
- Send the Purple 24 cube.
- Send the Purple 23 cube.
- Send the Purple 3 cube.
- Send the Violet 48 cube. Only ~35 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 47 cube. Only ~35 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 37 cube. Only ~31 of its 37 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 40 cube. Only ~24 of its 40 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 30 cube. Only ~14 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 6 cube.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.