Colony Flow Level 194 Answer Key, Walkthrough & Solution
Level 194 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 194: charcuterie board with salami and cheese wedges
Opening move: Send out the first green blocks to eat the outer background. Final move: Clear the yellow crown and final top background pieces.
Board identity
charcuterie board with salami and cheese wedges
The recorded palette is red, orange, brown, green, yellow, white. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the charcuterie board with salami and cheese wedges
Send out the first green blocks to eat the outer background
Clear the dark grey outline at the bottom of the boots
Unleash the red ants to dismantle the giant cape
Collect the keys to unlock your lower tray
Strip away the upper dark grey outline
Consume the pink face and the green chest emblem
Clear the yellow crown and final top background pieces
Second-source check
Opening and finish confirmed separately
Opening: Send out the first green blocks to eat the outer background. Finish: Clear the yellow crown and final top background pieces. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 194 paints Turtle with 117 tiles across 4 colors, split into 4 cubes in the tray. You have 5 waiting slots and two nest holes.
- Yellow: 52 tiles โ cubes of 52
- Navy: 28 tiles โ cubes of 28
- Black: 19 tiles โ cubes of 19
- Aqua: 18 tiles โ cubes of 18
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Yellow 52 cube. Only ~21 of its 52 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 19 cube. Only ~15 of its 19 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 28 cube. Only ~14 of its 28 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Aqua 18 cube. Only ~12 of its 18 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.