Colony Flow Level 162 Answer Key, Walkthrough & Solution
Level 162 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 162: blue flower bouquet in an orange round frame
Opening move: Open the bottom edges to create crucial breathing room. Final move: Remove the final isolated pixels to successfully finish the board.
Board identity
blue flower bouquet in an orange round frame
The recorded palette is blue, purple, green, brown, orange. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the blue flower bouquet in an orange round frame
Open the bottom edges to create crucial breathing room
Bring in the orange block to tackle the thick outer frame
Attack the brown woven basket tiles in the lower half
Sweep the massive dark purple background from the sides
Flood the entire board with light blue for the main flowers
Remove the final isolated pixels to successfully finish the board
Second-source check
Opening and finish confirmed separately
Opening: Open the bottom edges to create crucial breathing room. Finish: Remove the final isolated pixels to successfully finish the board. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 162 paints Balloon with 109 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Brown: 94 tiles โ cubes of 38, 34, 22
- Teal: 8 tiles โ cubes of 8
- Magenta: 6 tiles โ cubes of 6
- Blue: 1 tiles โ cubes of 1
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Magenta 6
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Brown 22 cube.
- Send the Magenta 6 cube.
- Send the Blue 1 cube.
- Send the Brown 38 cube. Only ~26 of its 38 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Brown 34 cube. Only ~19 of its 34 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Teal 8 cube. Only ~7 of its 8 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.