Colony Flow Level 609 Answer Key, Walkthrough & Solution
Level 609 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 609: red and white koi beside a green lily pad
Opening move: Feed the Hungry Door with your first light blue blocks. Final move: Finish the top edge to win the level.
Board identity
red and white koi beside a green lily pad
The recorded palette is green, red, white, blue, pink. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the red and white koi beside a green lily pad
Feed the Hungry Door with your first light blue blocks
Melt the Chocolate block on the bottom right side
Attack the green lotus pad on the left side
Begin clearing the red koi fish on the right side
Clear the middle section of light blue water
Push through the upper tail of the koi fish
Eliminate the final green and blue scattered tiles
Finish the top edge to win the level
Second-source check
Opening and finish confirmed separately
Opening: Feed the Hungry Door with your first light blue blocks. Finish: Finish the top edge to win the level. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 609 paints Gift with 236 tiles across 4 colors, split into 9 cubes in the tray. You have 5 waiting slots and two nest holes.
- Orange: 130 tiles → cubes of 42, 30, 28, 20, 10
- Magenta: 42 tiles → cubes of 42
- Coral: 38 tiles → cubes of 30, 8
- Navy: 26 tiles → cubes of 26
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Orange 10
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Orange 30 cube.
- Send the Orange 28 cube.
- Send the Orange 20 cube.
- Send the Orange 10 cube.
- Send the Magenta 42 cube. Only ~22 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Coral 8 cube.
- Send the Orange 42 cube. Only ~24 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Coral 30 cube. Only ~22 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 26 cube. Only ~18 of its 26 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.