Colony Flow Level 212 Answer Key, Walkthrough & Solution

Easy

Level 212 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 212: double rainbow made from wavy color bands

Opening move: Start by targeting the outer bands of the swirl. Final move: Clear the final top right section.

redpurpleblueyelloworangewhite

Board identity

double rainbow made from wavy color bands

The recorded palette is red, purple, blue, yellow, orange, white. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the double rainbow made from wavy color bands

  1. Start by targeting the outer bands of the swirl

  2. Bring the first purple block into play

  3. Collect the green key and the red key

  4. Manage the middle layers of the board

  5. Reach the center to grab the purple key

  6. Introduce the orange blocks to clear the top left

  7. Clear the dark blue core

  8. Clear the final top right section

Second-source check

Opening and finish confirmed separately

Opening: Start by targeting the outer bands of the swirl. Finish: Clear the final top right section. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 212 Screenshot
Colony Flow Level 212: double rainbow made from wavy color bands reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 212 paints Ice Cream with 132 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Aqua: 54 tiles โ†’ cubes of 54
  • Purple: 52 tiles โ†’ cubes of 31, 21
  • Indigo: 20 tiles โ†’ cubes of 20
  • Red: 6 tiles โ†’ cubes of 6

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Aqua 54 cube. Only ~19 of its 54 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Purple 21 cube. Only ~15 of its 21 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Purple 31 cube. Only ~14 of its 31 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Indigo 20 cube. Only ~18 of its 20 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Red 6 cube. Only ~5 of its 6 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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