Colony Flow Level 156 Answer Key, Walkthrough & Solution
Level 156 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 156: smiling flower wheel with rainbow-colored petals
Opening move: Break through the bottom outer rings. Final move: Finish the top sections of the rings.
Board identity
smiling flower wheel with rainbow-colored petals
The recorded palette is pink, green, orange, purple, yellow, blue. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the smiling flower wheel with rainbow-colored petals
Break through the bottom outer rings
Widen the gap in the border layers
Clear the lower flower petals
Consume the central yellow smiley face
Attack the left and right outer borders
Clear the eyes and the upper petals
Finish the top sections of the rings
Second-source check
Opening and finish confirmed separately
Opening: Break through the bottom outer rings. Finish: Finish the top sections of the rings. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 156 paints Owl with 140 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.
- Red: 60 tiles โ cubes of 21, 20, 19
- Sand: 40 tiles โ cubes of 26, 14
- Forest: 38 tiles โ cubes of 38
- Indigo: 2 tiles โ cubes of 2
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Indigo 2
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Red 21 cube.
- Send the Red 20 cube.
- Send the Forest 38 cube. Only ~16 of its 38 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 19 cube. Only ~17 of its 19 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Sand 14 cube.
- Send the Indigo 2 cube.
- Send the Sand 26 cube. Only ~16 of its 26 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.