Colony Flow Level 156 Answer Key, Walkthrough & Solution

Easy

Level 156 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 156: smiling flower wheel with rainbow-colored petals

Opening move: Break through the bottom outer rings. Final move: Finish the top sections of the rings.

pinkgreenorangepurpleyellowblue

Board identity

smiling flower wheel with rainbow-colored petals

The recorded palette is pink, green, orange, purple, yellow, blue. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the smiling flower wheel with rainbow-colored petals

  1. Break through the bottom outer rings

  2. Widen the gap in the border layers

  3. Clear the lower flower petals

  4. Consume the central yellow smiley face

  5. Attack the left and right outer borders

  6. Clear the eyes and the upper petals

  7. Finish the top sections of the rings

Second-source check

Opening and finish confirmed separately

Opening: Break through the bottom outer rings. Finish: Finish the top sections of the rings. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 156 Screenshot
Colony Flow Level 156: smiling flower wheel with rainbow-colored petals reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 156 paints Owl with 140 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Red: 60 tiles โ†’ cubes of 21, 20, 19
  • Sand: 40 tiles โ†’ cubes of 26, 14
  • Forest: 38 tiles โ†’ cubes of 38
  • Indigo: 2 tiles โ†’ cubes of 2

โš ๏ธ 1 hidden โ€œ?โ€ cube in the tray.

Spoiler: what they hide

Indigo 2

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ€œ?โ€ cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Red 21 cube.
  2. Send the Red 20 cube.
  3. Send the Forest 38 cube. Only ~16 of its 38 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Red 19 cube. Only ~17 of its 19 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Sand 14 cube.
  6. Send the Indigo 2 cube.
  7. Send the Sand 26 cube. Only ~16 of its 26 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

All Level Walkthroughs

๐Ÿœ Colony Flow
Jump to level
Levels 1-10