Colony Flow Level 235 Answer Key, Walkthrough & Solution
Level 235 Video Walkthrough
Watch how to clear level 235 without boosters. Want to practice first? Play Colony Flow free in your browser ↗
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 235 paints Castle with 355 tiles across 6 colors, split into 9 cubes in the tray. You have 5 waiting slots and two nest holes.
- Dark: 125 tiles → cubes of 48, 48, 29
- Sand: 90 tiles → cubes of 52, 38
- Yellow: 54 tiles → cubes of 54
- Violet: 38 tiles → cubes of 38
- Pink: 36 tiles → cubes of 36
- Black: 12 tiles → cubes of 12
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Pink 36
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Sand 52 cube. Only ~22 of its 52 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Pink 36 cube. Only ~21 of its 36 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Sand 38 cube. Only ~14 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 29 cube. Only ~20 of its 29 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 48 cube. Only ~20 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Yellow 54 cube. Only ~34 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Violet 38 cube. Only ~22 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 48 cube. Only ~22 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 12 cube. Only ~10 of its 12 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.