Colony Flow Level 1080 Answer Key, Walkthrough & Solution

Super Hard

Level 1080 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 1080: the board shown in the Level 1080 video

Opening move: Open the bottom tentacles with purple and blue blocks to create immediate paths. Final move: Clear the final scattered background tiles with green and blue blocks.

Board identity

the board shown in the Level 1080 video

Use the Level 1080 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 1080 video

  1. Verified move 1

    Open the bottom tentacles with purple and blue blocks to create immediate paths

  2. Verified move 2

    Move the first set of connected boxes to clear the lower pink sections

  3. Verified move 3

    Attack the left side background elements with high capacity orange blocks

  4. Verified move 4

    Feed the giant right side crate to drop its number down to 36

  5. Verified move 5

    Send the connected white and dark purple boxes for the facial details

  6. Verified move 6

    Destroy the giant crate and open the entire right side of the board

  7. Verified move 7

    Manage the connected white and pink boxes to clear the top hat

  8. Verified move 8

    Clear the final scattered background tiles with green and blue blocks

Recorded block values

Numbers confirmed for Level 1080

  • Feed the giant right side crate to drop its number down to 36

Sources reviewed: primary level guide.

Colony Flow Level 1080 Screenshot
Colony Flow Level 1080: the board shown in the Level 1080 video reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 1080 paints Owl with 140 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • White: 60 tiles โ†’ cubes of 31, 29
  • Pink: 40 tiles โ†’ cubes of 40
  • Purple: 38 tiles โ†’ cubes of 38
  • Magenta: 2 tiles โ†’ cubes of 2

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the White 29 cube.
  2. Send the White 31 cube. Only ~21 of its 31 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Purple 38 cube. Only ~16 of its 38 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Magenta 2 cube.
  5. Send the Pink 40 cube. Only ~18 of its 40 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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