Colony Flow Level 228 Answer Key, Walkthrough & Solution
Level 228 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 228: orange cat sitting beside a blue sea
Opening move: You pull the initial blue blocks to break down the outer sky frame and open the board. Final move: You clear the blocks resting on the hidden box to reveal its color and finish the puzzle.
Board identity
orange cat sitting beside a blue sea
The recorded palette is orange, blue, white, brown. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the orange cat sitting beside a blue sea
You pull the initial blue blocks to break down the outer sky frame and open the board
You send orange and white ants to eat the exposed sand and fluffy clouds
You bring the first chain of connected boxes into the waiting slots to clear the birds and clouds
You deploy the dark purple blocks to destroy the stubborn ocean horizon line across the middle
You pull orange and white blocks to consume the large main body of the dog
You pull the final connected chains to finish the ocean water and the tiny face details
You clear the blocks resting on the hidden box to reveal its color and finish the puzzle
Second-source check
Opening and finish confirmed separately
Opening: You pull the initial blue blocks to break down the outer sky frame and open the board. Finish: You clear the blocks resting on the hidden box to reveal its color and finish the puzzle. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 228 paints Puzzle with 342 tiles across 5 colors, split into 11 cubes in the tray. You have 5 waiting slots and two nest holes.
- Yellow: 78 tiles → cubes of 32, 25, 21
- Black: 75 tiles → cubes of 50, 19, 6
- Green: 75 tiles → cubes of 53, 22
- Red: 75 tiles → cubes of 45, 30
- Magenta: 39 tiles → cubes of 39
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Red 30
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Yellow 32 cube.
- Send the Red 30 cube.
- Send the Yellow 25 cube.
- Send the Green 22 cube.
- Send the Black 19 cube.
- Send the Black 6 cube.
- Send the Black 50 cube. Only ~31 of its 50 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Green 53 cube. Only ~31 of its 53 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 45 cube. Only ~29 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Yellow 21 cube. Only ~20 of its 21 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Magenta 39 cube. Only ~20 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.