Colony Flow Level 168 Answer Key, Walkthrough & Solution

Easy

Level 168 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 168: yellow bee flying with white wings

Opening move: Open the bottom edge by clearing the green flower stem and the black ground. Final move: Clear the final scattered tiles to finish the bee picture.

yellowwhiteblackbluebrown

Board identity

yellow bee flying with white wings

The recorded palette is yellow, white, black, blue, brown. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the yellow bee flying with white wings

  1. Open the bottom edge by clearing the green flower stem and the black ground

  2. Attack the flower head and the bee face with an orange block

  3. Begin clearing the blue sky background to free up the outer edges

  4. Manage the waiting slots while clearing the thick yellow bee body

  5. Focus on the black stripes and the remaining blue sky

  6. Clear the final scattered tiles to finish the bee picture

Second-source check

Opening and finish confirmed separately

Opening: Open the bottom edge by clearing the green flower stem and the black ground. Finish: Clear the final scattered tiles to finish the bee picture. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 168 Screenshot
Colony Flow Level 168: yellow bee flying with white wings reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 168 paints Citrus with 325 tiles across 5 colors, split into 11 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Green: 136 tiles → cubes of 52, 43, 41
  • Cream: 84 tiles → cubes of 38, 23, 23
  • Blue: 80 tiles → cubes of 38, 23, 19
  • Sand: 20 tiles → cubes of 20
  • Teal: 5 tiles → cubes of 5

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Teal 5

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Cream 38 cube.
  2. Send the Cream 23 cube.
  3. Send the Blue 23 cube.
  4. Send the Blue 19 cube.
  5. Send the Green 41 cube. Only ~22 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Green 43 cube. Only ~18 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Cream 23 cube. Only ~18 of its 23 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Blue 38 cube. Only ~26 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Green 52 cube. Only ~20 of its 52 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Sand 20 cube. Only ~16 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  11. Send the Teal 5 cube. Only ~4 of its 5 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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