Colony Flow Level 947 Answer Key, Walkthrough & Solution
Level 947 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 947: the board shown in the Level 947 video
Opening move: Open the bottom left corner to create your first path. Final move: Satisfy the Hungry Door completely to finish the level.
Board identity
the board shown in the Level 947 video
Use the Level 947 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 947 video
Verified move 1
Open the bottom left corner to create your first path
Verified move 2
Send teal ants up the left window edge
Verified move 3
Attack the dark blue night sky on the left side
Verified move 4
Clear the horizontal window sill beneath the cat
Verified move 5
Tackle the black cat figure in the center of the room
Verified move 6
Eat away the white moon and window reflections
Verified move 7
Navigate the purple background sections safely
Verified move 8
Bring down the Hungry Door requirement on the right edge
Verified move 9
Sweep the top border and remaining night sky tiles
Verified move 10
Clear the final right side pieces near the door
Verified move 11
Satisfy the Hungry Door completely to finish the level
Sources reviewed: primary level guide.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 947 paints Cactus with 106 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.
- Aqua: 56 tiles โ cubes of 46, 10
- Brown: 24 tiles โ cubes of 24
- Teal: 18 tiles โ cubes of 18
- Cyan: 8 tiles โ cubes of 8
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Aqua 10 cube.
- Send the Aqua 46 cube. Only ~29 of its 46 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Brown 24 cube. Only ~12 of its 24 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Teal 18 cube.
- Send the Cyan 8 cube. Only ~6 of its 8 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.