Colony Flow Level 816 Answer Key, Walkthrough & Solution
Level 816 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 816: the board shown in the Level 816 video
Opening move: Open with the connected cyan and white blocks to open the top area. Final move: Finish off the octopus head and top background.
Board identity
the board shown in the Level 816 video
Use the Level 816 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 816 video
Verified move 1
Open with the connected cyan and white blocks to open the top area
Verified move 2
Send pink and dark blue blocks to reach the yellow key
Verified move 3
Collect the yellow key to unlock the first tray slots
Verified move 4
Send more cyan ants to eat the chocolate and find the blue key
Verified move 5
Collect the blue key to unlock the purple blocks
Verified move 6
Unleash purple blocks to devour the main octopus body
Verified move 7
Feed mixed colors to sustain the chocolate assault
Verified move 8
Break the chocolate barriers completely
Verified move 9
Reveal the hidden boxes and clear the bottom tiles
Verified move 10
Finish off the octopus head and top background
Sources reviewed: primary level guide.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 816 paints Rainbow with 388 tiles across 5 colors, split into 12 cubes in the tray. You have 5 waiting slots and two nest holes.
- Violet: 102 tiles → cubes of 43, 35, 24
- Sand: 86 tiles → cubes of 50, 26, 10
- Brown: 74 tiles → cubes of 42, 32
- Teal: 66 tiles → cubes of 46, 20
- Aqua: 60 tiles → cubes of 30, 30
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Aqua 30, Aqua 30
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Teal 20 cube.
- Send the Teal 46 cube. Only ~28 of its 46 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Brown 42 cube. Only ~30 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Violet 24 cube.
- Send the Violet 43 cube. Only ~24 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Sand 10 cube.
- Send the Sand 26 cube.
- Send the Sand 50 cube. Only ~28 of its 50 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Aqua 30 cube.
- Send the Aqua 30 cube. Only ~28 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Brown 32 cube. Only ~24 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Violet 35 cube. Only ~26 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.