Colony Flow Level 121 Answer Key, Walkthrough & Solution

Easy

Level 121 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 121: cat paw with pink pads

Opening move: Clear the lower white background tiles to reach the paw outline. Final move: Clear the right side orange fur and finish the level.

whitedark purpleorangepinkdark red

Board identity

cat paw with pink pads

The recorded palette is white, dark purple, orange, pink, dark red. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the cat paw with pink pads

  1. Clear the lower white background tiles to reach the paw outline

  2. Begin breaking the dark purple outline around the paw

  3. Remove the remaining white background on the sides and top

  4. Send dark red ants to clear the pad accents

  5. Start clearing the large central pink paw pad

  6. Clear the inner white fur sections of the paw

  7. Attack the three top pink toe pads

  8. Send the first orange block to clear the left side fur

  9. Manage the final remaining colors at the top of the board

  10. Clear the right side orange fur and finish the level

Second-source check

Opening and finish confirmed separately

Opening: Clear the lower white background tiles to reach the paw outline. Finish: Clear the right side orange fur and finish the level. Its 10board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 121 Screenshot
Colony Flow Level 121: cat paw with pink pads reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 121 paints Boat with 213 tiles across 4 colors, split into 8 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Cyan: 96 tiles → cubes of 39, 38, 19
  • Indigo: 69 tiles → cubes of 39, 25, 5
  • Orange: 30 tiles → cubes of 30
  • Pink: 18 tiles → cubes of 18

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Cyan 38

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Cyan 19 cube.
  2. Send the Indigo 5 cube.
  3. Send the Cyan 38 cube. Only ~27 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Cyan 39 cube. Only ~19 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Indigo 25 cube.
  6. Send the Indigo 39 cube. Only ~28 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Orange 30 cube. Only ~14 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Pink 18 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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