Colony Flow Level 538 Answer Key, Walkthrough & Solution

Easy

Level 538 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 538: pirate in a black hat and red coat

Opening move: Open the bottom edge of the pirate figure. Final move: Tackle the connected green blocks for the final clear.

greenblackredyellowtanwhite

Board identity

pirate in a black hat and red coat

The recorded palette is green, black, red, yellow, tan, white. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the pirate in a black hat and red coat

  1. Open the bottom edge of the pirate figure

  2. Send the massive red block for the coat

  3. Attack the black hat and the side background

  4. Move through the face details and finish the sword

  5. Clear the remaining character pixels to isolate the background

  6. Tackle the connected green blocks for the final clear

Second-source check

Opening and finish confirmed separately

Opening: Open the bottom edge of the pirate figure. Finish: Tackle the connected green blocks for the final clear. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 538 Screenshot
Colony Flow Level 538: pirate in a black hat and red coat reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 538 paints Tree with 173 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Indigo: 115 tiles → cubes of 49, 27, 20, 19
  • Brown: 26 tiles → cubes of 26
  • Lime: 22 tiles → cubes of 22
  • Black: 10 tiles → cubes of 10

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Brown 26

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Indigo 27 cube.
  2. Send the Indigo 20 cube.
  3. Send the Indigo 19 cube.
  4. Send the Brown 26 cube. Only ~22 of its 26 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Indigo 49 cube. Only ~20 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Lime 22 cube. Only ~17 of its 22 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Black 10 cube. Only ~9 of its 10 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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