Colony Flow Level 493 Answer Key, Walkthrough & Solution

Easy

Level 493 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 493: snowy mountain cabin beneath a bright sun

Opening move: Move the starting white block to tear down the fence. Final move: Flood the outer edges with yellow ants to clear the background.

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Board identity

snowy mountain cabin beneath a bright sun

The recorded palette is blue, white, yellow, green, brown. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the snowy mountain cabin beneath a bright sun

  1. Move the starting white block to tear down the fence

  2. Dispatch the green and orange ants to dismantle the house details

  3. Collect the green key to break the tray lock

  4. Manage the connected boxes to begin attacking the big flowers

  5. Reveal the hidden box by clearing the lower petals

  6. Swarm the giant blue flowers with cyan and light blue ants

  7. Flood the outer edges with yellow ants to clear the background

Second-source check

Opening and finish confirmed separately

Opening: Move the starting white block to tear down the fence. Finish: Flood the outer edges with yellow ants to clear the background. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 493 Screenshot
Colony Flow Level 493: snowy mountain cabin beneath a bright sun reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 493 paints Rainbow with 388 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Teal: 102 tiles → cubes of 52, 50
  • Magenta: 86 tiles → cubes of 53, 33
  • Sand: 74 tiles → cubes of 55, 19
  • Brown: 66 tiles → cubes of 46, 20
  • White: 60 tiles → cubes of 33, 27

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

White 27

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Brown 20 cube.
  2. Send the Brown 46 cube. Only ~28 of its 46 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Sand 19 cube.
  4. Send the Sand 55 cube. Only ~30 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Teal 50 cube. Only ~42 of its 50 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Teal 52 cube. Only ~34 of its 52 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Magenta 33 cube.
  8. Send the Magenta 53 cube. Only ~29 of its 53 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the White 33 cube.
  10. Send the White 27 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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