Colony Flow Level 291 Answer Key, Walkthrough & Solution
Level 291 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 291: two masked doctors in red and blue uniforms
Opening move: Break the outer black borders to open paths. Final move: Queue the final connected boxes to finish the board.
Board identity
two masked doctors in red and blue uniforms
The recorded palette is red, blue, white, black, brown. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the two masked doctors in red and blue uniforms
Break the outer black borders to open paths
Clear the lower brown background sections
Open the red and peach sections on the left
Manage the first set of connected boxes
Send ants to the white heads and gloves
Clear the blue pants on the right character
Remove the remaining face and border details
Queue the final connected boxes to finish the board
Second-source check
Opening and finish confirmed separately
Opening: Break the outer black borders to open paths. Finish: Queue the final connected boxes to finish the board. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 291 paints Robot with 182 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.
- Violet: 72 tiles → cubes of 37, 31, 4
- White: 70 tiles → cubes of 45, 25
- Forest: 22 tiles → cubes of 22
- Cyan: 18 tiles → cubes of 18
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Violet 4
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Violet 31 cube.
- Send the Violet 4 cube.
- Send the Violet 37 cube. Only ~21 of its 37 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the White 25 cube.
- Send the White 45 cube. Only ~21 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 22 cube. Only ~14 of its 22 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 18 cube. Only ~16 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.