Colony Flow Level 117 Answer Key, Walkthrough & Solution
Level 117 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 117: pink chocolate frame with hidden bird
Opening move: Move the top row of pink blocks to start attacking the border. Final move: Clear the black eyes and finish the remaining pink tiles.
Board identity
pink chocolate frame with hidden bird
The recorded palette is pink, yellow, black, orange, green, white. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the pink chocolate frame with hidden bird
Move the top row of pink blocks to start attacking the border
Move the yellow block to access the pink blocks underneath
Move the black block to reach the next needed pink block
Bring up the orange block to uncover the final pinks
Start clearing the green body of the hidden bird
Clear the orange cheeks and white details
Clear the yellow head and empty your waiting slots
Clear the black eyes and finish the remaining pink tiles
Second-source check
Opening and finish confirmed separately
Opening: Move the top row of pink blocks to start attacking the border. Finish: Clear the black eyes and finish the remaining pink tiles. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 117 paints Butterfly with 194 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Orange: 90 tiles → cubes of 52, 38
- Cyan: 72 tiles → cubes of 48, 24
- Blue: 22 tiles → cubes of 22
- Coral: 10 tiles → cubes of 10
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Cyan 24
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Orange 52 cube. Only ~26 of its 52 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 24 cube. Only ~22 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 48 cube. Only ~22 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Orange 38 cube. Only ~22 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 22 cube.
- Send the Coral 10 cube.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.