Colony Flow Level 67 Answer Key, Walkthrough & Solution
Level 67 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 67: superhero figure with side chocolate blocks
Opening move: Open paths to the outer sections of the superhero figure. Final move: Empty the final tray blocks to finish the puzzle.
Board identity
superhero figure with side chocolate blocks
The recorded palette is red, dark blue, yellow, black, light blue, white. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the superhero figure with side chocolate blocks
Open paths to the outer sections of the superhero figure
Bring red blocks into the mix to reduce the large background
Clear the black details and the yellow face after exposed
Clear the heavy chocolate blocks on the sides
Cycle through the remaining white and yellow blocks
Reveal and deploy the hidden boxes from the tray
Clear the massive remaining red background patches
Empty the final tray blocks to finish the puzzle
Recorded block values
Numbers confirmed for Level 67
- Keep active ant streams hitting the left and right 100-count barriers.
Second-source check
Opening and finish confirmed separately
Opening: Open paths to the outer sections of the superhero figure. Finish: Empty the final tray blocks to finish the puzzle. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 67 paints Heart with 274 tiles across 3 colors, split into 12 cubes in the tray. You have 5 waiting slots and two nest holes.
- Blue: 196 tiles → cubes of 38, 34, 31, 24, 22, 22, 15, 10
- Black: 62 tiles → cubes of 24, 19, 19
- Aqua: 16 tiles → cubes of 16
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Black 24, Black 19
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Blue 38 cube.
- Send the Blue 34 cube.
- Send the Blue 31 cube.
- Send the Blue 24 cube.
- Send the Blue 22 cube.
- Send the Black 24 cube.
- Send the Blue 22 cube.
- Send the Black 19 cube.
- Send the Blue 15 cube.
- Send the Blue 10 cube.
- Send the Black 19 cube. Only ~17 of its 19 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Aqua 16 cube. Only ~10 of its 16 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.