Colony Flow Level 601 Answer Key, Walkthrough & Solution
Level 601 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 601: white puppy sitting behind a blue ledge
Opening move: Clear the initial white and dark blue blocks to open the central path. Final move: Remove the final scattered pieces to finish the board.
Board identity
white puppy sitting behind a blue ledge
The recorded palette is white, cream, black, blue, yellow. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the white puppy sitting behind a blue ledge
Clear the initial white and dark blue blocks to open the central path
Bring up the yellow blocks to clear the ground and reveal the hidden boxes
Manage the connected light blue and yellow blocks carefully
Flood the board with white blocks to hollow out the large cat head
Send peach and dark blue blocks to clear the ears and the eyes
Move the long connected chains of dark blue and light blue blocks
Unleash the ants on the massive light blue background frame
Remove the final scattered pieces to finish the board
Second-source check
Opening and finish confirmed separately
Opening: Clear the initial white and dark blue blocks to open the central path. Finish: Remove the final scattered pieces to finish the board. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 601 paints Fish with 146 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Orange: 84 tiles → cubes of 38, 26, 20
- Purple: 48 tiles → cubes of 48
- Dark: 7 tiles → cubes of 7
- Violet: 7 tiles → cubes of 7
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Violet 7
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Orange 20 cube.
- Send the Purple 48 cube. Only ~20 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Orange 26 cube.
- Send the Orange 38 cube. Only ~18 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 7 cube.
- Send the Violet 7 cube. Only ~6 of its 7 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.