Colony Flow Level 836 Answer Key, Walkthrough & Solution

Easy
No dedicated video exists for level 836 yet — the creator covers this range selectively. Check the full playlist for nearby levels, or follow the written guide below.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 836 paints Puzzle with 342 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Blue: 78 tiles → cubes of 53, 25
  • Green: 75 tiles → cubes of 45, 30
  • Lime: 75 tiles → cubes of 40, 35
  • Indigo: 75 tiles → cubes of 42, 33
  • Aqua: 39 tiles → cubes of 20, 19

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Indigo 33

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Lime 35 cube.
  2. Send the Indigo 33 cube.
  3. Send the Green 30 cube.
  4. Send the Blue 25 cube.
  5. Send the Blue 53 cube. Only ~30 of its 53 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Green 45 cube. Only ~29 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Lime 40 cube. Only ~27 of its 40 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Aqua 19 cube.
  9. Send the Indigo 42 cube. Only ~27 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Aqua 20 cube. Only ~13 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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