Colony Flow Level 293 Answer Key, Walkthrough & Solution
Level 293 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 293: brown-eared hamster face with sparkling eyes
Opening move: Open the right side paths by pulling light brown and dark brown blocks. Final move: Remove the final scattered pieces to win the game.
Board identity
brown-eared hamster face with sparkling eyes
The recorded palette is brown, cream, black, pink, green. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the brown-eared hamster face with sparkling eyes
Open the right side paths by pulling light brown and dark brown blocks
Clear the lower right background using a green block
Clear the whiskers and right ear with black and dark brown blocks
Shift your focus to the left side by playing light brown and dark brown blocks
Remove the left side green background tiles to expand your paths
Clear the left ear and left whiskers using black and dark brown blocks
Clear the numbered box tiles near the bottom paws
Attack the large black eyes and white face details
Clear the remaining light brown fur from the center face
Consume the thick dark brown forehead at the top of the picture
Finish off the top green background tiles
Remove the final scattered pieces to win the game
Second-source check
Opening and finish confirmed separately
Opening: Open the right side paths by pulling light brown and dark brown blocks. Finish: Remove the final scattered pieces to win the game. Its 12board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 293 paints Turtle with 117 tiles across 4 colors, split into 4 cubes in the tray. You have 5 waiting slots and two nest holes.
- Yellow: 52 tiles โ cubes of 52
- Black: 28 tiles โ cubes of 28
- Blue: 19 tiles โ cubes of 19
- Indigo: 18 tiles โ cubes of 18
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Yellow 52 cube. Only ~21 of its 52 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 19 cube. Only ~15 of its 19 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 28 cube. Only ~14 of its 28 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 18 cube. Only ~12 of its 18 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.