Colony Flow Level 289 Answer Key, Walkthrough & Solution
Level 289 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 289: crowned pink pig wearing a royal cape
Opening move: Clear the light blue background to open the board. Final move: Finish the top black outline and the yellow crown.
Board identity
crowned pink pig wearing a royal cape
The recorded palette is pink, light blue, red, yellow, black, white. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the crowned pink pig wearing a royal cape
Clear the light blue background to open the board
Clear the feet and the lower cape sections
Break through the lower black outline and yellow belt
Consume the pink body and the beige snout
Clear the upper cape and the sides of the head
Finish the top black outline and the yellow crown
Second-source check
Opening and finish confirmed separately
Opening: Clear the light blue background to open the board. Finish: Finish the top black outline and the yellow crown. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 289 paints Rainbow with 388 tiles across 5 colors, split into 14 cubes in the tray. You have 5 waiting slots and two nest holes.
- Red: 102 tiles → cubes of 37, 28, 27, 10
- Navy: 86 tiles → cubes of 48, 24, 14
- Magenta: 74 tiles → cubes of 39, 35
- Black: 66 tiles → cubes of 41, 21, 4
- Purple: 60 tiles → cubes of 32, 28
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Purple 32, Purple 28
🔒 1 locked cube — free the cube above them before they can be picked.
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Black 21 cube.
- Send the Red 10 cube.
- Send the Black 4 cube.
- Send the Black 41 cube. Only ~27 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Magenta 39 cube. Only ~30 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 37 cube. Only ~26 of its 37 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 14 cube.
- Send the Magenta 35 cube. Only ~23 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 27 cube.
- Send the Navy 24 cube. Only ~22 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 32 cube. Only ~22 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 48 cube. Only ~24 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 28 cube.
- Send the Red 28 cube. Only ~24 of its 28 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.