Colony Flow Level 854 Answer Key, Walkthrough & Solution
Level 854 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 854: the board shown in the Level 854 video
Opening move: Open the bottom left corner to reach the dark purple and red tiles. Final move: Execute the final cleanup on the top edge.
Board identity
the board shown in the Level 854 video
Use the Level 854 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 854 video
Verified move 1
Open the bottom left corner to reach the dark purple and red tiles
Verified move 2
Carve out the central shape and expand the red paths
Verified move 3
Send the connected boxes to clear the white border
Verified move 4
Chip away the large yellow clusters on both sides
Verified move 5
Drain the thick red background on the right side
Verified move 6
Push through the top canopy with a mixed swarm
Verified move 7
Execute the final cleanup on the top edge
Sources reviewed: primary level guide.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 854 paints Turtle with 117 tiles across 4 colors, split into 4 cubes in the tray. You have 5 waiting slots and two nest holes.
- Coral: 52 tiles โ cubes of 52
- Green: 28 tiles โ cubes of 28
- Dark: 19 tiles โ cubes of 19
- Red: 18 tiles โ cubes of 18
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Coral 52 cube. Only ~21 of its 52 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 19 cube. Only ~15 of its 19 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Green 28 cube. Only ~14 of its 28 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 18 cube. Only ~12 of its 18 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.