Colony Flow Level 471 Answer Key, Walkthrough & Solution

Easy

Level 471 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 471: yellow rabbit balancing on a red skateboard

Opening move: Open the right side background to create your first path. Final move: Clear the white tiles to finish the level completely.

yellowredbluewhiteblack

Board identity

yellow rabbit balancing on a red skateboard

The recorded palette is yellow, red, blue, white, black. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the yellow rabbit balancing on a red skateboard

  1. Open the right side background to create your first path

  2. Send a black block to break the outer outline

  3. Send yellow ants to tackle the creature body

  4. Clear the red base on the lower left side

  5. Manage your first set of Connected Boxes

  6. Send connected cyan blocks for the upper background

  7. Feed more yellow blocks to finish the main body

  8. Clear the remaining cyan background on the left

  9. Move the final black block to clean up the details

  10. Clear the white tiles to finish the level completely

Second-source check

Opening and finish confirmed separately

Opening: Open the right side background to create your first path. Finish: Clear the white tiles to finish the level completely. Its 10board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 471 Screenshot
Colony Flow Level 471: yellow rabbit balancing on a red skateboard reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 471 paints House with 276 tiles across 5 colors, split into 9 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Magenta: 100 tiles → cubes of 48, 27, 25
  • Green: 78 tiles → cubes of 48, 30
  • Brown: 60 tiles → cubes of 37, 23
  • Sand: 20 tiles → cubes of 20
  • Black: 18 tiles → cubes of 18

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Brown 37

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Brown 37 cube.
  2. Send the Green 48 cube. Only ~24 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Magenta 25 cube.
  4. Send the Magenta 27 cube. Only ~21 of its 27 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Brown 23 cube. Only ~21 of its 23 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Magenta 48 cube. Only ~15 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Green 30 cube. Only ~16 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Black 18 cube. Only ~16 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Sand 20 cube. Only ~14 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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