Colony Flow Level 794 Answer Key, Walkthrough & Solution
Level 794 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 794: white ghost on a purple city background
Opening move: Start clearing the bottom right corner and the lower body. Final move: Remove the final scattered tiles to win the level.
Board identity
white ghost on a purple city background
The recorded palette is white, purple, pink, cyan, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the white ghost on a purple city background
Start clearing the bottom right corner and the lower body
Bring up the connected boxes and activate the teal keys
Send the massive white block to clear the main ghost body
Erase the inner outlines and complete the key collection
Unlock the yellow block and reveal the hidden box
Clear the heavy top background and the pink accents
Remove the final scattered tiles to win the level
Second-source check
Opening and finish confirmed separately
Opening: Start clearing the bottom right corner and the lower body. Finish: Remove the final scattered tiles to win the level. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 794 paints Apple with 196 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Yellow: 116 tiles → cubes of 49, 48, 19
- Violet: 55 tiles → cubes of 55
- Green: 16 tiles → cubes of 16
- Red: 9 tiles → cubes of 9
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Red 9
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Violet 55 cube. Only ~40 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Yellow 19 cube.
- Send the Yellow 48 cube. Only ~30 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Yellow 49 cube. Only ~21 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Green 16 cube. Only ~10 of its 16 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 9 cube. Only ~8 of its 9 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.