Colony Flow Level 467 Answer Key, Walkthrough & Solution
Level 467 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 467: two colorful robots standing shoulder to shoulder
Opening move: Open the lower paths with orange and brown blocks. Final move: Finish the top of the head and the borders.
Board identity
two colorful robots standing shoulder to shoulder
The recorded palette is red, blue, yellow, grey, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the two colorful robots standing shoulder to shoulder
Open the lower paths with orange and brown blocks
Break the lower dark grey outlines
Send white blocks to clear the lower background
Attack the lower fur and red guitar details
Clear the red and teal retro glasses
Send the hidden boxes and dark blue blocks
Clear the remaining white background space
Finish the top of the head and the borders
Second-source check
Opening and finish confirmed separately
Opening: Open the lower paths with orange and brown blocks. Finish: Finish the top of the head and the borders. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 467 paints Flower with 124 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Blue: 69 tiles โ cubes of 33, 31, 5
- Aqua: 21 tiles โ cubes of 21
- Green: 20 tiles โ cubes of 20
- Purple: 14 tiles โ cubes of 14
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Green 20
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Blue 5 cube.
- Send the Blue 33 cube. Only ~29 of its 33 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Green 20 cube. Only ~18 of its 20 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 31 cube. Only ~18 of its 31 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 14 cube.
- Send the Aqua 21 cube. Only ~12 of its 21 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.