Colony Flow Level 174 Answer Key, Walkthrough & Solution

Easy

Level 174 Video Walkthrough

Watch how to clear level 174 without boosters. Want to practice first? Play Colony Flow free in your browser ↗

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 174 paints House with 276 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Red: 100 tiles → cubes of 39, 31, 30
  • Blue: 78 tiles → cubes of 42, 32, 4
  • Aqua: 60 tiles → cubes of 36, 24
  • Yellow: 20 tiles → cubes of 20
  • Cream: 18 tiles → cubes of 18

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Aqua 36

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Aqua 36 cube.
  2. Send the Blue 4 cube.
  3. Send the Blue 42 cube. Only ~24 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Red 30 cube. Only ~26 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Aqua 24 cube. Only ~22 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Red 39 cube. Only ~20 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Red 31 cube. Only ~13 of its 31 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Blue 32 cube. Only ~18 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Cream 18 cube. Only ~16 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Yellow 20 cube. Only ~14 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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