Colony Flow Level 64 Answer Key, Walkthrough & Solution

Easy

Level 64 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 64: yellow rabbit on grass behind chocolate blocks

Opening move: Clear the outer pink background edges first. Final move: Let the final ants return to the nest.

pinkyellowgreenbrownblackwhitered

Board identity

yellow rabbit on grass behind chocolate blocks

The recorded palette is pink, yellow, green, brown, black, white, red. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the yellow rabbit on grass behind chocolate blocks

  1. Clear the outer pink background edges first

  2. Send yellow ants to the top half of the rabbit

  3. Chip away at the heavy chocolate blocks

  4. Send the connected pink blocks to finish the background

  5. Clear the exposed green grass

  6. Work through the connected yellow and brown blocks

  7. Manage the connected yellow and black blocks

  8. Place the red nose and white tail details

  9. Let the final ants return to the nest

Second-source check

Opening and finish confirmed separately

Opening: Clear the outer pink background edges first. Finish: Let the final ants return to the nest. Its 9board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 64 Screenshot
Colony Flow Level 64: yellow rabbit on grass behind chocolate blocks reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 64 paints Sun with 400 tiles across 4 colors, split into 17 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Navy: 284 tiles → cubes of 35, 33, 33, 32, 31, 26, 26, 24, 23, 21
  • Black: 56 tiles → cubes of 38, 14, 4
  • Yellow: 52 tiles → cubes of 31, 16, 5
  • Magenta: 8 tiles → cubes of 8

⚠️ 3 hidden “?” cubes in the tray.

Spoiler: what they hide

Magenta 8, Yellow 16, Yellow 5

🔒 1 locked cube — free the cube above them before they can be picked.

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Navy 35 cube.
  2. Send the Navy 33 cube.
  3. Send the Navy 33 cube.
  4. Send the Navy 32 cube.
  5. Send the Navy 31 cube.
  6. Send the Navy 26 cube.
  7. Send the Black 38 cube.
  8. Send the Navy 26 cube.
  9. Send the Navy 24 cube.
  10. Send the Navy 23 cube.
  11. Send the Navy 21 cube.
  12. Send the Yellow 16 cube.
  13. Send the Black 14 cube.
  14. Send the Yellow 5 cube.
  15. Send the Black 4 cube.
  16. Send the Yellow 31 cube. Only ~17 of its 31 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  17. Send the Magenta 8 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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