Colony Flow Level 418 Answer Key, Walkthrough & Solution
Level 418 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 418: black-haired musician playing a yellow guitar
Opening move: Send red blocks to open the side paths around the giant chocolate block. Final move: Finish the duck head and the top corners of the background.
Board identity
black-haired musician playing a yellow guitar
The recorded palette is black, yellow, orange, white, red. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the black-haired musician playing a yellow guitar
Send red blocks to open the side paths around the giant chocolate block
Move your yellow and green blocks to hit the lamp and duck body
Clear the chocolate block to open the floodgates
Collect the green key to unlock the first locked tray block
Gather the yellow and cyan keys to free the remaining locked blocks
Send the connected boxes as soon as you have ample space
Finish the duck head and the top corners of the background
Second-source check
Opening and finish confirmed separately
Opening: Send red blocks to open the side paths around the giant chocolate block. Finish: Finish the duck head and the top corners of the background. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 418 paints Puzzle with 342 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.
- Red: 78 tiles → cubes of 53, 25
- Teal: 75 tiles → cubes of 42, 33
- Cyan: 75 tiles → cubes of 49, 20, 6
- Dark: 75 tiles → cubes of 51, 24
- Brown: 39 tiles → cubes of 39
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Dark 24
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Teal 33 cube.
- Send the Red 25 cube.
- Send the Dark 24 cube.
- Send the Cyan 20 cube.
- Send the Cyan 6 cube.
- Send the Red 53 cube. Only ~29 of its 53 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 51 cube. Only ~30 of its 51 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 49 cube. Only ~27 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Teal 42 cube. Only ~27 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Brown 39 cube. Only ~20 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.