Colony Flow Level 169 Answer Key, Walkthrough & Solution

Easy

Level 169 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 169: yellow sponge face with large buck teeth

Opening move: Open the bottom edge by clearing the red tie and lower yellow tiles. Final move: Consume the final green spots and yellow forehead.

yellowwhiteblackgreenpink

Board identity

yellow sponge face with large buck teeth

The recorded palette is yellow, white, black, green, pink. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the yellow sponge face with large buck teeth

  1. Open the bottom edge by clearing the red tie and lower yellow tiles

  2. Clear the lower green spots to widen your side paths

  3. Begin eating the black mouth outlines

  4. Clear the grey cheek rectangles on the sides

  5. Reveal and use the hidden box in the tray

  6. Flood the large white eyes with ants

  7. Clear the blue irises inside the eyes

  8. Push massive yellow swarms up the outer edges

  9. Eat the upper black outlines and eyelashes

  10. Consume the final green spots and yellow forehead

Second-source check

Opening and finish confirmed separately

Opening: Open the bottom edge by clearing the red tie and lower yellow tiles. Finish: Consume the final green spots and yellow forehead. Its 10board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 169 Screenshot
Colony Flow Level 169: yellow sponge face with large buck teeth reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 169 paints Castle with 355 tiles across 6 colors, split into 12 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Red: 125 tiles → cubes of 49, 34, 25, 17
  • Aqua: 90 tiles → cubes of 52, 38
  • Cyan: 54 tiles → cubes of 33, 21
  • Black: 38 tiles → cubes of 38
  • Coral: 36 tiles → cubes of 25, 11
  • Forest: 12 tiles → cubes of 12

⚠️ 2 hidden “?” cubes in the tray.

Spoiler: what they hide

Coral 11, Coral 25

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Coral 11 cube.
  2. Send the Aqua 38 cube. Only ~23 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Aqua 52 cube. Only ~19 of its 52 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Red 17 cube.
  5. Send the Red 49 cube. Only ~20 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Cyan 33 cube.
  7. Send the Cyan 21 cube.
  8. Send the Red 34 cube. Only ~23 of its 34 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Coral 25 cube. Only ~18 of its 25 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Black 38 cube. Only ~22 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  11. Send the Red 25 cube. Only ~17 of its 25 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  12. Send the Forest 12 cube. Only ~10 of its 12 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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