Colony Flow Level 31 Answer Key, Walkthrough & Solution

Easy

Level 31 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 31: watermelon popsicle with hidden tiles

Opening move: Focus on the bottom light blue background to create an opening. Final move: Flood the board with light blue to finish the background.

light blueyellowdark greenlight greenredblack

Board identity

watermelon popsicle with hidden tiles

The recorded palette is light blue, yellow, dark green, light green, red, black. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the watermelon popsicle with hidden tiles

  1. Focus on the bottom light blue background to create an opening

  2. Clear the yellow stick and dark green rind to expose more hidden tiles

  3. Send black and light green ants to maintain momentum

  4. Start clearing the exposed red flesh and continue unlocking the left side

  5. Send light blue ants up the right side to flank the picture

  6. Attack the remaining black seeds and the top outline

  7. Clear the final hidden tiles on the top left corner

  8. Flood the board with light blue to finish the background

Second-source check

Opening and finish confirmed separately

Opening: Focus on the bottom light blue background to create an opening. Finish: Flood the board with light blue to finish the background. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 31 Screenshot
Colony Flow Level 31: watermelon popsicle with hidden tiles reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 31 paints Sun with 324 tiles across 4 colors, split into 18 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Forest: 216 tiles → cubes of 28, 26, 25, 25, 24, 23, 22, 19, 17, 7
  • Green: 56 tiles → cubes of 22, 19, 11, 4
  • Sand: 46 tiles → cubes of 22, 15, 9
  • Purple: 6 tiles → cubes of 6

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Purple 6

🔒 1 locked cube — free the cube above them before they can be picked.

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Forest 28 cube.
  2. Send the Forest 26 cube.
  3. Send the Forest 25 cube.
  4. Send the Forest 25 cube.
  5. Send the Forest 24 cube.
  6. Send the Forest 23 cube.
  7. Send the Green 22 cube.
  8. Send the Forest 22 cube.
  9. Send the Green 19 cube.
  10. Send the Forest 19 cube.
  11. Send the Green 11 cube.
  12. Send the Forest 17 cube.
  13. Send the Sand 15 cube.
  14. Send the Sand 9 cube.
  15. Send the Forest 7 cube.
  16. Send the Green 4 cube.
  17. Send the Sand 22 cube. Only ~11 of its 22 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  18. Send the Purple 6 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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