Colony Flow Level 1234 Answer Key, Walkthrough & Solution
Level 1234 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 1234: the board shown in the Level 1234 video
Opening move: Clear the outer pink border to give your ants room to move. Final move: Sweep the final remaining tiles to win the level.
Board identity
the board shown in the Level 1234 video
Use the Level 1234 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1234 video
Verified move 1
Clear the outer pink border to give your ants room to move
Verified move 2
Attack the green plants on the left and right sides
Verified move 3
Begin clearing the purple overalls from the bottom up
Verified move 4
Manage the connected purple and green blocks carefully
Verified move 5
Reveal the white shirt trim and blue shoe details
Verified move 6
Eliminate the remaining pink background and the teal hat
Verified move 7
Clear the brown face and the yellow buttons
Verified move 8
Remove the small dark red and dark purple fragments
Verified move 9
Sweep the final remaining tiles to win the level
Sources reviewed: primary level guide.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1234 paints Cat with 198 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.
- Cyan: 130 tiles → cubes of 44, 34, 29, 23
- Green: 48 tiles → cubes of 48
- Yellow: 16 tiles → cubes of 16
- Forest: 4 tiles → cubes of 4
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Forest 4
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Cyan 34 cube.
- Send the Cyan 29 cube.
- Send the Cyan 23 cube.
- Send the Green 48 cube. Only ~30 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 44 cube. Only ~20 of its 44 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 4 cube.
- Send the Yellow 16 cube. Only ~12 of its 16 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
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