Colony Flow Level 551 Answer Key, Walkthrough & Solution

Easy

Level 551 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 551: orange reef fish swimming above pink coral

Opening move: Assess the board and deploy the first light blue ants. Final move: Remove the final yellow and orange pixels.

orangegreenbluepinkyellow

Board identity

orange reef fish swimming above pink coral

The recorded palette is orange, green, blue, pink, yellow. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the orange reef fish swimming above pink coral

  1. Assess the board and deploy the first light blue ants

  2. Begin chipping away at the heavy dark blue frame

  3. Work around the yellow and cyan lock icons in the tray

  4. Work through the first set of connected boxes

  5. Break the yellow lock and unleash the yellow ants

  6. Attack the bottom corners to trigger the cyan lock

  7. Clear the remaining sky sections

  8. Flood the board with dark blue ants for the final border clear

  9. Dismantle the green turtle body

  10. Remove the final yellow and orange pixels

Second-source check

Opening and finish confirmed separately

Opening: Assess the board and deploy the first light blue ants. Finish: Remove the final yellow and orange pixels. Its 10board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 551 Screenshot
Colony Flow Level 551: orange reef fish swimming above pink coral reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 551 paints Puzzle with 342 tiles across 5 colors, split into 11 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Cream: 78 tiles → cubes of 54, 24
  • Red: 75 tiles → cubes of 30, 23, 22
  • Green: 75 tiles → cubes of 42, 33
  • Pink: 75 tiles → cubes of 46, 29
  • Brown: 39 tiles → cubes of 21, 18

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Pink 29

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Green 33 cube.
  2. Send the Red 30 cube.
  3. Send the Pink 29 cube.
  4. Send the Cream 24 cube.
  5. Send the Red 23 cube.
  6. Send the Red 22 cube.
  7. Send the Brown 18 cube.
  8. Send the Cream 54 cube. Only ~31 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Pink 46 cube. Only ~29 of its 46 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Green 42 cube. Only ~28 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  11. Send the Brown 21 cube. Only ~13 of its 21 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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