Colony Flow Level 887 Answer Key, Walkthrough & Solution
Level 887 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 887: the board shown in the Level 887 video
Opening move: Open the outer background and attack the chocolate layer. Final move: Remove the final scattered pieces to complete the board.
Board identity
the board shown in the Level 887 video
Use the Level 887 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 887 video
Verified move 1
Open the outer background and attack the chocolate layer
Verified move 2
Send the next wave of background clearers and start the outfit
Verified move 3
Strip away the white hair and manage the large peach blocks
Verified move 4
Clear the face and push through the hidden box
Verified move 5
Finish the purple outfit and clear the right side
Verified move 6
Send the teal ants to clear the final thick border
Verified move 7
Remove the final scattered pieces to complete the board
Sources reviewed: primary level guide.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 887 paints Turtle with 117 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Coral: 52 tiles โ cubes of 31, 21
- Black: 28 tiles โ cubes of 22, 6
- Aqua: 19 tiles โ cubes of 19
- Dark: 18 tiles โ cubes of 18
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Aqua 19
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Coral 21 cube.
- Send the Coral 31 cube. Only ~19 of its 31 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 6 cube.
- Send the Aqua 19 cube. Only ~15 of its 19 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 22 cube. Only ~14 of its 22 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 18 cube. Only ~12 of its 18 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.