Colony Flow Level 887 Answer Key, Walkthrough & Solution

Hard

Level 887 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 887: the board shown in the Level 887 video

Opening move: Open the outer background and attack the chocolate layer. Final move: Remove the final scattered pieces to complete the board.

Board identity

the board shown in the Level 887 video

Use the Level 887 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 887 video

  1. Verified move 1

    Open the outer background and attack the chocolate layer

  2. Verified move 2

    Send the next wave of background clearers and start the outfit

  3. Verified move 3

    Strip away the white hair and manage the large peach blocks

  4. Verified move 4

    Clear the face and push through the hidden box

  5. Verified move 5

    Finish the purple outfit and clear the right side

  6. Verified move 6

    Send the teal ants to clear the final thick border

  7. Verified move 7

    Remove the final scattered pieces to complete the board

Sources reviewed: primary level guide.

Colony Flow Level 887 Screenshot
Colony Flow Level 887: the board shown in the Level 887 video reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 887 paints Turtle with 117 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Coral: 52 tiles โ†’ cubes of 31, 21
  • Black: 28 tiles โ†’ cubes of 22, 6
  • Aqua: 19 tiles โ†’ cubes of 19
  • Dark: 18 tiles โ†’ cubes of 18

โš ๏ธ 1 hidden โ€œ?โ€ cube in the tray.

Spoiler: what they hide

Aqua 19

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ€œ?โ€ cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Coral 21 cube.
  2. Send the Coral 31 cube. Only ~19 of its 31 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Black 6 cube.
  4. Send the Aqua 19 cube. Only ~15 of its 19 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Black 22 cube. Only ~14 of its 22 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Dark 18 cube. Only ~12 of its 18 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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