Colony Flow Level 927 Answer Key, Walkthrough & Solution
Level 927 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 927: the board shown in the Level 927 video
Opening move: Clear the blue sky and open the top edges. Final move: Finish the brown center and clean up scattered pixels.
Board identity
the board shown in the Level 927 video
Use the Level 927 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 927 video
Verified move 1
Clear the blue sky and open the top edges
Verified move 2
Select the first connected blocks to handle pink flowers
Verified move 3
Strip away the outer layers of the green field
Verified move 4
Clear the large red and orange flowers
Verified move 5
Begin chipping away at the massive sunflower center
Verified move 6
Send the green and orange connected boxes
Verified move 7
Clear the yellow petals and the small bee
Verified move 8
Finish the brown center and clean up scattered pixels
Sources reviewed: primary level guide.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 927 paints Citrus with 325 tiles across 5 colors, split into 11 cubes in the tray. You have 5 waiting slots and two nest holes.
- Red: 136 tiles → cubes of 49, 45, 32, 10
- Green: 84 tiles → cubes of 55, 29
- Magenta: 80 tiles → cubes of 39, 21, 20
- White: 20 tiles → cubes of 20
- Forest: 5 tiles → cubes of 5
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Forest 5
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Green 55 cube.
- Send the Magenta 21 cube.
- Send the Magenta 20 cube.
- Send the Red 10 cube.
- Send the Green 29 cube. Only ~28 of its 29 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Magenta 39 cube. Only ~32 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 32 cube.
- Send the Red 49 cube. Only ~33 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 45 cube. Only ~22 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the White 20 cube. Only ~16 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 5 cube. Only ~4 of its 5 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.